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That’s Not My Neighbor immerses players in the role of a doorman at an apartment complex in 1955, tasked with a chilling responsibility beyond mere greetings. With the world overrun by doppelgängers—creatures that mimic humans to sinister ends—players must scrutinize each visitor to prevent these entities from infiltrating the building. Gameplay revolves around verifying identities through various checks, from ID reviews to direct questioning, creating a tense atmosphere where each decision could mean the difference between safety and peril. This game uniquely combines horror elements with a job simulation, offering a thrilling and strategic challenge as players balance suspicion with the need to maintain order in their building.
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